Resources - Emulation - Nintendo Game Boy Monochrome - Le Bottin des Jeux Linux

Resources - Emulation - Nintendo Game Boy Monochrome

🗃️ Specifications

📰 Title: Resources - Emulation - Nintendo Game Boy Monochrome 🕹️ / 🛠️ Type: Info
🗃️ Genre: Emulation 🚦 Status: 11. Documentation
🏷️ Category: Emulation ➤ Engine ➤ Nintendo 🌍️ Browser-based:
🔖 Tags: Documentation; Resources; Emulator; NINTENDO 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch:
🐤️ Latest: 🍥️ On Deb repo:
📍️ Version: Latest : - 📦️ Deb:
🏛️ License type: FOSS/Libre 📦️ RPM:
🏛️ License: CC BY 📦️ AppImage:
🏝️ Perspective: Third person 📦️ Snap:
👁️ Visual: Text 📦️ Flatpak/Athenaeum:
⏱️ Pacing: Real Time ⚙️ Generic bin.:
👫️ Played: Single 📄️ Source:
🎖️ This record: 5 stars 📱️ PDA support:
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 12589 🐛️ Created: 2011-12-30
🐜️ Updated: 2021-11-07

📖️ Summary

[fr]: Un ensemble de liens vers des ressources ou documentations relatives à l'émulation de la console de jeu portable Nintendo Game Boy Monochrome. [en]: A set of links to resources and / or documentation for the Nintendo Game Boy handheld game console.

🎥️ Videos

🎮️ Quelques exemples / Some examples (Showcase) :

🕸️ Links

Docs
[Wikipedia (Game Boy) [fr] [en] [de]]
[Wikipedia (Super Game Boy) [fr] [en] [de]]
[Wikipedia (Nintendo) [fr] [en] [de]]

• Docs (systems) : [MESS specifications] [System.cfg [fr]] [Zophar's Domain] a href=http://planetemu.net/index.php?section=articles&id=24 target=_blank >[Planet Emulation [fr]] [MO5.COM [fr]]
• Docs (games) : [Wikipedia (Liste de jeux Game Boy) [fr] (List of games for the original Game Boy) [en]] [EmulPlus [fr]] [LeJeuVideo.com [fr]] [StrategyWiki (consoles & games)]


Resources
• Fan-sites & Resources : (empty)

Games
• Freeware :
[PDRoms]

• Abandonware :
[TheOldComputer] [ROMNation] [FreeROMS] [The Game Archives] [Planet Emulation [fr]] [ROM World] [NVG.NTU (FTP)] [ROM Hustler] [SnesOrama] [WHDownLoad] [Plus/4 World] [ROM-FREAKs] [GBA ROMs] [World of Spectrum] [RomsMania.cc] [Emulator.games] [The Eye]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #linux

🐧 Update:
💼️
📌️ Changes:
📖 Our entry: https://bit.ly/bottinLightOn
🐘 From:
🏝️ http://youtu.be/
🕵️ http://youtu.be/
🕹️ http://youtu.be/
🐧 http://youtu.be/

Source of this Entry:

📕 Description [fr]

Un ensemble de liens vers des ressources ou documentations relatives à l'émulation de la console de jeu portable Nintendo Game Boy Monochrome.

La Nintendo Game Boy Color - outre son écran couleur, dispose d'un processeur Z80 modifié cadencé à une vitesse de 8MHz (au lieu de 4,19MHz pour la version monochrome) et d'une mémoire deux fois plus grande que son aînée la Nintendo Game Boy Monochrome et elle est rétro-compatible avec celle-ci.

Le Super Game Boy est une extension pour la console Nintendo SNES (Super Nintendo) permettant de jouer à des jeux conçus pour la console Game Boy monochrome sur la SNES.


🌍️ Wikipedia :

La (ou le) Game Boy est une console portable de jeux vidéo 8-bits développée et fabriquée par Nintendo. Elle a été initialement commercialisée au Japon le 21 avril 1989, puis en Amérique du Nord en octobre 1989 et en Europe le 28 septembre 1990. Elle est la toute première console portable de la lignée des Game Boy, et elle a été conçue par Gunpei Yokoi et Nintendo Research & Development 1 — la même équipe ayant conçu la série des Game & Watch ainsi que de nombreux jeux popularisés sur Nintendo Entertainment System.

Malgré la sortie d'autres consoles portables technologiquement plus puissantes que celle-ci durant sa longévité, la Game Boy connut un franc succès. À elles seules, la Game Boy et la Game Boy Color ont totalisé un total de 118,6 millions d'exemplaires vendus à travers le monde. Dès sa sortie aux États-Unis, plus d'un million d'exemplaires ont été vendus en quelques semaines. La production de la console portable a d'ailleurs été achevée en 2003.

Caractéristiques

• Processeur principal : Custom 8-bit Sharp x80 cadencé à 4,194304 MHz16
• Mémoire principale (RAM) : 8 Kio17
• Écran : LCD18
• Capacités graphiques : 160×144 en 4 nuances de gris, jusqu'à 40 sprites simultanément (8×8 ou 8×16)
⚬ Mémoire Vidéo : 8 Kio
• Capacités sonores : 4 voies stéréo19
• Mémoire de masse : cartouches de jeux de 32 Kio à 8 Mio20
• Connecteurs : port série pour mise en réseau des consoles (jusqu'à quatre)


Nota :
• La copie d'écran provient du site Wikipedia (licence Public domain).
• Attention : le téléchargement de ROMS commerciales est illégal à moins de les avoir acquises financièrement.

📕 Description [en]

A set of links to resources and / or documentation for the Nintendo Game Boy handheld game console.


🌍️ Wikipedia :

The Game Boy, is a 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research & Development 1—the same staff who had designed the Game & Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game & Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game & Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

Hardware

The Game Boy has four operation buttons labeled "A", "B", "SELECT", and "START", as well as a directional pad. There is a volume control dial on the right side of the console and a similar knob on the left side to adjust the contrast. At the top of the Game Boy, a sliding on-off switch and the slot for the Game Boy cartridges are located. Nintendo recommends users leave a cartridge in the slot to prevent dust and dirt from entering the system.

The Game Boy also contains optional input and/or output connectors. On the left side of the system is an external power supply jack that allows users to use an external rechargeable battery pack or AC adapter (sold separately) instead of four AA batteries. The Game Boy requires 6 V DC of at least 150 mA. A 3.5 mm stereo headphone jack is located on the bottom side of the console which allows users to listen to the audio with headphones or speakers.

On the right side is a port that allows a user to connect to another Game Boy system via a link cable, provided both users are playing the same game. The port can also be used to connect a Game Boy Printer. The link cable was originally designed for players to play head-to-head two-player games such as in Tetris. However, game developer Satoshi Tajiri would later use the link cable technology as a method of communication and networking in the popular Pokémon video game series.

Technical specifications

• CPU: Custom 8-bit Sharp LR35902 core at 4.19 MHz. This processor is similar to an Intel 8080 in that none of the registers introduced in the Z80 are present. However, some of the Z80's instruction set enhancements over the stock 8080, particularly bit manipulation, are present. Still other instructions are unique to this particular flavor of Z80 CPU. The core also contains integrated sound generation.
• RAM: 8 kB internal S-RAM (can be extended up to 32 kB)
• Video RAM: 8 kB internal
• ROM: On-CPU-Die 256-byte bootstrap; 256 kb, 512 kb, 1 Mb, 2 Mb, 4 Mb and 8 Mb cartridges
• Sound: 2 pulse wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1×64 bank or 2×32 bank) channel, 1 noise generator, and one audio input from the cartridge. The unit only has one speaker, but headphones provide stereo sound (for further information, see Game Boy music)
• Display: Reflective STN LCD 160 × 144 pixels
• Frame Rate: Approx. 59.7 frames per second on a regular Game Boy, 61.1 on a Super Game Boy
• Vertical Blank Rate: Approx 1.1 ms
• Screen size: 66 mm (2.6 in) diagonal
• Color Palette: 2-bit (4 shades of "gray" {light to very dark olive green})
• Communication: Up to 2 Game Boys can be linked together via built-in serial ports, up to 4 with a DMG-07 4-player adapter.
• Power: 6 V, 0.7 W (4 AA batteries provide 15–30+ hours)
• Dimensions: 90 mm (W) × 148 mm (H) × 32 mm (D) / 3.5″ × 5.8″ × 1.3″